lol. that’s my problem. if i remember the old method correctly, i think anything around the 0-1000 range was “meh”, if i get it i’ll wear it, if not, i’m not gonna bonus roll or spend gold enchanting it so i’d probably vendor it or something.
with the new method, i can’t figure out what number range is equal to the way i used to internalize it in my head.
i’m sure i could get used to the new numbers, but i don’t know how they match up.
another example, for the longest time, all the legendary pieces, would always have some astronomical number which made me think “boy oh boy, i wish i had that piece to wear, +99,000 increase”.
now when i look at a leggo, it says 2.88%. and it confuzzles me. it makes it seem like it’s not even worth it anymore. 2.88% seems like nothing to bother with.
another example is, my weakest piece is my 890 boots. and AMR says the best upgrade possible are the leggo boots for my arms warrior. so from ilvl 890 to ilvl 970, it’s a 1.12% increase BiS… idk about you. but to me, that feels like i can throw the leggo boots away cause 1.12 is nothing and that feels…wrong.
i’m trying to teach myself the new way but it makes my brain hurt. maybe if i trick myself and multiply all the numbers by 100 or 1000 so that 1.12 becomes 11,120, and a .09 upgrade becomes 900. ooh, i like that. that feels better. of course 11k > 900. yah, i think i’m gonna have to do that.
thx for the help. it’s an annoying 2nd step, but i’ll have to multiply all numbers by 10k to make them mean anything to me cause 2% means jack nothing to me. lol