i was gonna make a new thread regarding this but noticed someone else beat me to it 20 days ago.
is there any chance you can make this an option we can flip on or off? i REALLY don't like the new% numbers. they are hard for me to grasp. i can't tell if something is a small upgrade and worth ignoring or a HUGE upgrade and absolutely necessary anymore. if i have an item, and only 2 upgrades avaiable, one is 0.09% upgrade, and the other is 0.99% upgrade. this means nothing to me. it's like...can i ignore both? it feels like i don't need them cause the % is so tiny and insignificant.
wherears, the old way, it would be like +2000 and +50,000. then i can tell, the top one is worth farming/bonus rolling or whatever. i didn't know the old method were "dps" numbers. i thought they were just arbitrary numbers so i can tell what's a "big" upgrade or a "tiny" upgrade not worth rolling on.
maybe i just need help understanding the new numbers. perhaps have them both side by side until we get used to the new one? ;_; i hate this new way.