There used to a reference manual for built in simulator functions but I can’t find it any more. Sorry if it’s somewhere obvious.
Anyway, I noticed the Blood Death Knight default action list calls two similar sounding functions for its Blood Boil step - CanAoe(2,8) and TargetsInRadius(BloodBoil) >= 2.
Could someone please tell me what the difference is between these conditions? (btw if the second argument to CanAoe is range, I think Blood Boil is 10 yards vs. 8 yards)
Also, if you go to edit a formula or condition anywhere in the wiki (e.g. edit the condition on an action in a rotation), as you type, it will show you available functions and descriptions of those functions. The old reference was more or less just a copy of these descriptions.