Here are two simulation of pretty mutch the same gear,
117,807 HPS 2.74 Ally Death(s) : Madness + Ignite
The first one is the BiB using unlimited on use item:
The other one is set to 1.
Seems logicial till this point.
What i dont understand is, in case of “No limit” BiB shouldn’t recommand a less optimal trinket combo and going anyway with 2 on use trinket when only one is ok right ?
Or maybe it’s because my sims are using +5 difficulty settings…
Here is the snapshot :
Thank you for you time !