The first one is the BiB using unlimited on use item:
The other one is set to 1.
Seems logicial till this point.
What i dont understand is, in case of “No limit” BiB shouldn’t recommand a less optimal trinket combo and going anyway with 2 on use trinket when only one is ok right ?
Or maybe it’s because my sims are using +5 difficulty settings…
Here is the snapshot :
0820738dea6b40d6b012ca33100a1a1a
That shouldn’t have any effect on the result, at least as I understand it to work now.
It does seem odd that it isn’t picking the better combo even though it only has one on use trinket, I’ve had some odd behaviour recently too, I just came to post about them!
Yeah… as you know, there is a lot more “fuzz” for healer and tank gear optimization than for DPS. We’ve talked a bit here and there on how we might be able to improve healing sims/optimization moving forward. Hopefully we’ll have time for that stuff soon(ish)!