Intersting subject for class guides - Mistweaver


Hello AMR’s team and community!

I began this topic to centralize my personal point of view about class guides, more specifically about the “interesting test section”. In this post, I will go over what seems interesting to me.

This post will go through two class: monk and Shaman across multiple specs.

  • Monks
    • Mistweaver

I play mistweaver since wod on a Mythic raiding guild (8/9 currently), I have used gearing from AMR since the beginning and I am doing quite good average performance on the HPS level. (Or purple on wowlogs).

If I put myself as a beginner on monk, some questions currently go through my mind:

  • About general spell

    • Thunder focus tea spell to use?
      • Hints: doesn’t matter if you are using it on CD
      • However, is there is a better stats and what impact? => Moved to azerith section
    • Soothing Mist: is it better to use directly vivify in raid/MM+ or first cast soothing Mist
      • (Had some question about new player about that)
      • Hints: depending if the target is taking and will take heavy dmg or not. Otherwise, avoid using soothing mist on target; first save them with vivify.
      • This is found is class guide and can’t really be proven by simulation or maybe?
    • Combo “enveloping Mist” and “vivify”
      • Is it Better to use first Enveloping Mist before trying to vivify on an heavy dmg target?
  • About talent:

    • On wich condition Refreshing Jade Wind is more interesting compare to Chi-ji / summon serpent jade statue?
      • Hints: Stacks player, how many targets?
    • Impact on mana consumption for each talent spell (like a build with refreshing jade wind or chiji or Sumon jade Serpent)
      • Hints: Length of fight with this specific talent or in general without getting really oom
      • Hints: could also be situational; like a custom boss script with spread people or not
    • Impact of mobility over some talent / spell
      • Not yet implemented into the simulator but soon could be? =D
    • I would love to show a good game play for the Rising Mist talent :’( couldn’t find a script that show good result for now, yet
      • Hints: too much GCD lost with palm of the tiger
  • Second about azerith

    • Secret infusion
      • Is it impact full to use a certain spell after Thunder focus tea to get a specific stats?
        • Hints: generally not for what I’ve known (only need to use it at least on CD)
    • Burst of Life
      • A well-used Burst of Life can it be a viable source of HPS?
    • Uplifted Spirits
      • What is the impact on average on the cooldown of Revival?
        • Hints: 30s on some Mekka MM fight but supposing I’ve used revival at the first second of the fight
  • Shaman

Because this article is currently too long; I’m going to skip till the next forum post =D

Have fun all =D

  • Monk
    • Brewmaster

I mostly play once each week in MM+ and rarely in raid MM.

This spec is easy to handle. So I don’t really have much question about it.

  • About general game play
    • Insist on the fact that a good tank must know his entire tool to survive.
      • List of all CD available
      • Game play trick
        • Like the overlapping iron skin brew going to 21s max
        • Understand situation where some talent can be usefull (Dampen Harm on heavy cd dependent fight not like MM+)
        • Energy management:
          • Speak about the fact that Keg smash is way better in all way compare to the Tiger palm spam that consume a lot of energy even if sometimes you wait for spell.
          • Hints: maybe a rotation with Tiger palm on top of Keg smash and comparing TUF values?
        • Use of Expel Harm
          • Find a way to use sphere without Expel Harm and with to compare value?
        • INSIST A LOT on the fact that never use a CD is way worst then using it even if it’s for “no a life matter”
          • Always better to come back o nthe fight saying ok “here I will need help from healer” than saying “ho sry I didn’t think I would die from this”. Use the big CDs even if you thinks it’s overkill and next try put it at another timing
  • About talents
    • Well I have no idea what to say here
    • For the row with “Bob and Weave” and “Healing Elixir” “Dampen Harm”
      • Would need some boss script showing : Healing Elixir can help for HPS (if heal are busy with other things to do)
      • Dampen Harm is nice with coldown related boss (Kil Jaeden was a nice example)
      • Bob and Weave is pretty mutch the go to in a random situation but doesn’t mean other are bad
    • Chi burst must be handle nicely and not use in direction of another group in MM+ !
    • Inovke Niuzao; is pretty nice to skip a capacity from a boss, the invocation die but you don’t; useful but sometimes seems to bug (no taunt instant)
    • Special Delivery bring a nice slow boost; what can be useful for some affixes; difficult to bring with simulation here except if you have a kitting scrip.
  • About azerith
    • Speak about traits that doesn’t stacks and that does stacks
      • Hints: Do two simulation close to each other with 1 2 or 3 azerith “Elusive Footwork”
    • Add the impact of the “defensive” ring for tank
      • Hints: comparing with and without so farming the neck is a pretty good idea in tank to get the ring
    • Value of stagger in time with “Staggering Strikes” ? :x or somethings like “healing required”
      • Hints: seems to need too mutch work for the purpose
  • Fistweaver:

I don’t play this spec mutch :x only for questing

Next step ! Shaman enhancement =D


Thanks for these! @Swol is busily running through tests for many specs, and I’m sure he’ll come around and check these out as he gets to all the specs.


I’m still working through rotation analysis - I’ll be getting to monks soon. Still giving some though on the best way to handle the analysis for healers - as usual, it’s trickier than DPS.