I posted a 4-part tank series, including an explanation on TUF. Use this thread for questions and feedback.
I feel like this was probably explained in more detail under the previous iteration (whose acronym I can no longer recall), but I have forgotten. How exactly is death chance calculated?
Death chance is calculated in the simplest way possible: every “simulation” is actually many iterations of the same fight that get averaged together. Say we do 1000 fights and you died in 400 of them. You would have a 40% death chance.