An attempt at implementing the 8.2 changes for Frost DK:
Changes made were:
Breath of Sindragosa
+ Resource
- Comments: Generate 2 Runes on starting Breath
- Resource: Runes
- Resource Amount: = 2
+ Resource
- Comments: Gain 2 Runes on stopping Breath
- Resource: Runes
- Resource Amount: = 2
- Trigger: Timer Ticked
- Chance (percent) if AlternatePower < 15
= 1
> Damage
- = 0.47 * CompositeAbilityDamage * TotalDamageMultiplier
> Resource
- Resource: Runic Power
- Resource Amount = -16
Breath of Sindragosa Stop
+ Resource
- Comments: Gain 2 Runes on stopping Breath
- Resource: Runes
- Resource Amount: = 2
- Trigger: Timer Ticked
- Chance (percent) if AlternatePower < 15
= 1
Frost Fever
> Trigger
- Chance (percent) = 0.3
Note: Not sure how to model reduced chance beyond first target, nor what the number are.
Frost Death Knight Changes in 8.2 - Feedback on the Spec So Far - Wowhead News has a graph, but not specific numbers.
Frost Strike
> Damage
- Code Name: FrostStrikeMH
- Damage = (0.31 * AbilityDamage(false) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) * TotalDamageMultiplier
- if PowerToMax >= 3
= Damage + AzeriteItemBudget(AzeriteLatentChill, 1.0) * 0.5 * TotalDamageMultiplier
> Damage
- Code Name: FrostStrikeOH
- Damage = (0.31 * AbilityDamage(false) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) * TotalDamageMultiplier
- if PowerToMax >= 3
= Damage + AzeriteItemBudget(AzeriteLatentChill, 1.0) * 0.5 * TotalDamageMultiplier
Icecap
> Modify Cooldown
- Duration = -3
Killing Machine
> Spell Crit
- Real PPM = 4.5* (1 + TotalHaste) * (1 + TotalCriticalStrike)
Runic Empowerment
- Chance (percent) = 0.2 * TriggerPower