Would it be possible for the Shadow lands simulator to be able to batch certain types of fights based on a few different criteria?
Like for instance, Being able to do 10 second fights, 45 second fights, 5 minute fights, 10 minute fights and then get a report on the best Talents, stats, etc based on each catagory? I know that would increase the simulation time but I think it would be helpful. As an example the talent on Demon Warlock “Doom” is a very slow burn skill because it only does its damage after 16 seconds into the fight. If the fight was to last for 10 seconds then that wouldnt be a very appropiate talent for open world fights versus raid fights.
Another thing that I think would be nice is the ability to priotise a certain stat by sliding a percentage. For example I want to slide haste to 15% and have the other stats dynamically update based on what a “reasonable” stat layout would look like, So like what would 15% haste, 20% critical strike, 10% mastery, 8% vers look like differently then another stat distribution.
I hope this all makes sense. I’ve been a fan and customer of your service for 5 years now and I absolutely love what you have provided over the years!!
Please let me know if this is even possible.
I use the export to CSV function to mess around and it would be nice to compare different batches as well as different talent builds as well to measure the relative marginal gains and losses based on different complex criteria in one go instead of setting up 10 different simulations.
Something that I think would be nice is to break them down into their batches, then with the ability to compare the best of both batches, and the average of both batches side by side. I know this is a big ask but I would absolutely love that.