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As for ranking stuff for PvP that’s really quite hard.
Are you talking about arena, RBG or world PvP?
If you can come up with a script to model PvP fights you would run simulations against that script to compare different gear options, the trouble is coming up with that script.
That is the biggest problem of ranking anything for PvP, very few encounters go the same way.
In this case you don’t need to learn the language of how the sim works, just try and come up with a flow chart of how all PvP encounters work.