Has anyone noticed that the 2% crit does not get properly added when simulating for best in bags?
I have not noticed this, and I wrote the code!
If you post a snapshot of a case where you think it is not getting activated, we can take a look and see if something is going on. Press the “help” link next to the big Best in Bags section header and copy the generated 32-digit code here.
151093a8a150404db9ef1bfe47637fea