Critical Strike penalty, Paladin

Hello,

I use AMR to optimize my Paladin and Monk. Using the BiB without customizing secondary stats, AMR recommends 38.1% critical strike. The problem is that in-game this ends up being 42%, which incurs a penalty. I would like to know why this happens. Is this normal?

I would have to see your specific case to comment, but in general:

The diminishing returns on secondary stats is very small and kicks in gradually – you rarely need to worry about it. If critical strike is good, it will usually still be good even a bit above where diminishing returns kick in.

If you want me to look at your specific case, press the green “help” link next to the big Best in Bags section header on the website, and copy the generated 32-digit code here.

Also note that the stat display on our website already does the diminishing returns calculation.

Here is the snapshot ID
57638365af7a40709170652fe2286726

I am also including the screenshots of the character with Critical Strike, taking into account full consumables: food, flasks, rune, and oil.

In certain cases, when a flask increases another stat instead of Critical Strike, the Critical Strike value remains at 40%, which is already above the cap.

I am aware that the penalty is not very significant and Critical Strike still increases; however, that margin could potentially be allocated to another secondary stat, which might provide a greater benefit, right?

Going by that screenshot, say you have a total buffed 21744 critical strike rating:

21744 rating =

31.06% critical strike chance, undiminished

30.96% critical strike chance, diminished

0.1% difference due to diminishing returns

Put another way: your critical strike rating is 99.7% as valuable point for point compared to if you were not reaching diminishing returns.

And to put that another way, say you were using stat weights to choose your stats, and as an example lets say your stat weights were:

crit = 5.0
haste = 4.0
mastery = 3.8
vers = 2.5

(These weights are made up examples, but they are also pretty close to the actual ratio for your specific case.)

Diminishing returns in your case would effectively reduce the weight/value of crit to:

crit = 4.98

As you can see, in your case diminishing returns are having no significant effect – it is a very gradual penalty as you get more crit. For gearing purposes, it only matters if you have either: two stats that are nearly identical in value, or a truly massive amount of one stat. Maybe if you had more like 35000 crit rating it would start to matter, and the optimizer automatically takes this into account.

Also note that it only applies to crit rating, any flat crit buff (such as your spec’s base 5% crit rate or a talent like Luminosity) are not subject to diminishing returns.

1 Like

Alright, I understand now. Thank you very much.