Today’s update contains several new features for ranking corruption effects:
You can buy preserved contaminants from MOTHER in the Chamber of Heart to put specific corruption effects on your gear now. The Upgrade Finder has a new search to help you with that. Read our Perserved Contaminant Ranking Guide for more details on this new feature.
The Customize tab on Best in Bags and Best in Slot will now let you customize the value of specific corruption effects. We went with a pretty flexible but simple approach:
- Go to the Customize tab when setting up Best in Bags or Best in Slot
- Check “Customize the value of corruption effects”
- You will see a list of each effect, with a textbox next to it. The value is a multiplier on that effect’s value. You can raise or lower it to make an effect stronger or weaker than our default ranking. For example, 1.5 would make it 50% stronger than our default ranking, 0.5 would make it half as strong as our default ranking. Enter 0 to make an effect worth nothing.
These modifications will apply to the Upgrade Finder as well.
If we estimate an effect has no value… the multiplier won’t help you, it will still have no value. The only place this would really come into play would be damage effects for healers. You will need to use the item locking feature to lock in items with damage corruption effects on healing specs still.
While you can apply a multiplier to any effect… you really shouldn’t need to apply it to the stat effects like Severe and Expedient. These are already handled pretty extensively by the optimizer. You could see some strange results if you e.g. put a 10x multiplier on Severe.
Corruption Limit on Batch Simulations
Under the Gear section when setting up a batch simulation (“Test Combinations”), you can now add a Corruption Max. All combinations that exceed your corruption max will be skipped. This value should be after your corruption resistance, e.g. 39 or 59 are common thresholds. This accounts for corruption resistance from your essence combos too.