Is the new ilvl caps being implemented (hero goes up to 8, myth as well and crafting can now be even higher as well).
BUMP. Waiting on word!
Yeah now that it is live we’ll update that.
I see a note about the crafted increase in the news, but I’m not quite sure how it works… looks like there is an optional reagent that just increases the base item level by either 3 or 6 (and then the quality 1-5 still increases ilvl on top of that as normal)? I’ll have to think about how to work that into the UI…
I did an update that has the new item levels… there will be some errors until you re-import your character from the game to get the data in sync with the post-patch item data though.
I’m trying to figure out a way to prevent the errors with people optimizing using pre-patch items (where the max upgrade level is still 6 instead of 8 for hero/myth), but if you just re-import for now the errors will go away.