For Best in Bags - Customize - Secondary Stats. The optimizer here works off a baseline premise of 285 Ilvl, and having approximately 3000 Secondary Stats. Allowing us to move sliders to adjust for approximate Stat targets, with a slider to favor ilvl, or secondary stats.
I am wanting to hit very specific Secondary Stat targets. Can we please get the option to input Exact secondary stat targets for the optimizer to then focus on hitting?
As the current setting works, it assumes we are at an exact ilvl, with an specific secondary stat pool. When optimizing gear this will rarely be the case for the majority. I am not at 285 ilvl, and trying to exact target 3 of the 4 stats(as this system either overbanks each stat to try an balance, or has 1 stat Way overbanked as an overflow). It makes it virtually impossible to have the optimizer hit my stat targets, becoming quite frustrating in an effort to do so.
It honestly makes me want to give up on using the optimizer to hit my stat targets.
The specific numbers are meant as an example. What you are actually setting is a ratio in percentages. For example with the UI as it is right now, if you were to set all 5 stats to 750, under the hood we save that as:
Critical Strike: 25%
Haste: 25%
Mastery: 25%
Versatility: 25%
So when the optimizer runs, it will try to get equal amounts of all 4 secondary stats, regardless of your item level. For example if you have only 2000 total secondary stats available in your current gear, it will put roughly 500 into each stat.
The slider lets you tweak to an extent how aggressive it is about keeping to this ratio. Think of it as: how much are you willing to move away from this exact ratio in order to get more total stats?
We implemented the secondary stat customization as a ratio because that is how the game tends to work ā targeting specific amounts of stats is rarely optimal at any gear level.
The secondary stat customization feature is definitely fun to play with, but I also tell people to use it sparingly. If the optimizer is getting a result that is already pretty similar to what you want, itās usually better to let it do its thing.
If you want to do something completely different than what the optimizer is doing⦠it might be better to post here what you are trying to do and why. Then we can dig into why the optimizer is doing something different and come up with something that works for you.
I did say what I am trying to do. Hit specific Secondary Stat Targets. You say it is rarely optimal, but Iāve seen guides saying the opposite, to hit targets for Haste, Mastery, Critical Strike, and Versatility.
The option to be able to set our own custom Stat targets is what I am asking for. So I can use the optimizer with a true custom setting, instead of constantly having to fight the optimizer to hit my target.
I meant specifically: which spec are you playing, and what targets are you trying to hit that the optimizer is not more or less hitting already?
The easiest thing is to post a snapshot (press the green āhelpā link next to the big Best in Bags section header, then copy the 32-digit code here). Then let me know what specific targets you are trying to hit, and then I can take a look at it and work with you.
055d9bc468784b078e3a7b1e73b29e2c
I am Playing a Guardian Druid, Eluneās Chosen Build for Mythic+/World content focus. I am trying to target the exact Secondary Stat numbers listed below. As the current custom setting works, I canāt even get close as there is always one or two stats that far overshoot a goal, no matter how much I tinker with the setting to try an brute force it.
Master-428
Haste-925
Critical Strike-352
Versatility-487
Those are very specific values ā letās start with getting a picture of your overall goal. What is special about those specific values for your stats? I have been doing gear optimization for a very long time, so I tend to look at things differently than a lot of people.
I look at this and immediately try to extract an overall pattern/goal, and from that I see:
You want a haste-heavy build, with all of the other stats more or less equal. Does that accurately sum up what you are trying to do?
edit: the snapshot you linked is already pretty close to your desired stat ratio⦠you could set it like this to get a tad closer:
Note that it will be difficult to hit exact stat values with the optimizer simply due to the combinations of items available in your bag. Also, small deviations from a ratio like this will have little to no impact in-game. For example, if you have 17% crit and 21% haste vs. 15% crit and 23% haste⦠that is so similar that you will have a hard time telling the difference in-game.
If you really are going for values that exact⦠Iām assuming you are trying to force the optimizer to pick specific pieces of gear instead? Locking in items is a better way to do that than trying to tweak a stat ratio.
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That is tantamount to telling the game that you refuse to accept gear that has a total secondary stat spend of more than 2192 across the four variables - is that REALLY what you want to limit your entire gearing strategy to�
Surely if you set the respective percentages to:
Mastery - 19.5%
Haste - 42.2%
Critical Strike - 16.0%
Versatility - 22.2%
⦠you would achive the same result, but to say that you want to āhard cap.ā all secondaries to 2192, in total, may well be nigh on impossible (yes, I know there is 0.1% missing, but thatās due to rounding).
The other viewpoint could be that other sites may be adopting an overly anal approach to min-maxing⦠
This was meant to be a feedback request to add a feature to a paid platform optimization tool. Allowing more options for users to hit targets they find useful, isnāt a bad thing. Iām not saying the default optimization is bad for the majority of people using it. It is simple, and straight to the point.
Iām simply applying feedback to allow for people using the paid tool, to add a specific goal for optimization. I was able to hit my goal by brute forcing the tool repeatedly through many attempts, with slight modification. However this is needed for every single upgrade, since right now the tool is limited in setting precise goals.
Iām truly not interested in debating reasoning for my goals, or if others deem them poor or not. I just want more precise function for the paid optimization tool. Hence the feature request. Good day all.
No problem ā we donāt currently have plans to implement a way to target specific amounts of stats, but we can keep it in mind.
There are reasons for this though ā applying a layer of stat customization on top of the optimizer is actually very difficult to do well. The current version works well enough⦠but I usually tell people to talk to us about what they are trying to do instead and see if we can tweak things in another way for them.
I could go into the why of this some more if you like, but the super short version: the core of the issue is that secondary stats are only a fraction of the problem. It doesnāt tell us what to do with armor/agility/stamina, trinkets, set bonuses, etc. So now you have essentially two ranking systems working on the exact same piece of gear⦠which one wins?
Thus why I asked for some more context ā if I could understand why you want to go for a specific stat target, maybe we could come up with something that works for your case, something that ties back to the actual game mechanics. Ultimately our optimizer models the game, so the best solution is one that is rooted in something actually happening as you play.