I’ve recently started using AMR to help me with selecting my gear in M+ and Raid. I’ve generally agreed with and found that the raid gear suggestions make sense based on recommended stat priorities, and what other top players are using. However, for M+ I am finding huge disparity in what the community is going with and what AMR recommends. I recognize that this a simulator, so at the end of the day it is going to give stats that make sense with the inputs/actions of the simulator, and how it is setup. But, this is leading to even more confusion on my end as it seems like mastery is being way overvalued for my resto shaman class for M+. I’ve even noticed when playing dungeons with AMR recommended gear that over prioritizes mastery that my overall performance has taken a dip. All of the top players are utilizing builds with high versatility and either a priority of haste for dishing out damage when they can, or crit if they want an overall better healing build. My understanding of shaman mastery (Deep Healing) is that it is great when people are generally lower health for most of the encounters, but this may not always be the case in M+. While mastery certainly can help in cases where players are dropping low and need to be topped, a lot of times in M+ you need to keep the team relatively topped up while dishing out damage when you can. Does the simulator account for this? I’ve tried playing with the toughness level, but it always seem to recommend mastery regardless. I’m pretty new to AMR, but I believe I’ve setup the best in bags for M+ correctly. Any tips, or comments are appreciated. Thanks.