thanks. Yeah i wasn’t sure how much you consider proprietary lol.
I am by no means an expert at any of this. That is why i was asking if it was ok to discuss your reasoning or how you calculate to come to the conclusion. I also have thought about the procs of enchants vs lower but consistent values. I prefer savagry enchant on pvp weapons for that very reason. Most of the time i rely on the “experts” and just go with what they recommend. Hence the reason i am using AMR. lol
As for the mongoose enchant, I am taking this straight from Elitist jerks Prot warrior tanking.
"Mongoose Enchant:
Procs “Lightning Speed”:
Increases agi by 120, and increases attack speed by 2% (associative) for 15 seconds.
**If mongoose procs while the “Lightning Speed” is up, it will simply renew the buff to 15 seconds, it will not stack. **
120 agi is:
240 armor (approximately 0.79% relative DR, or ~0.3% raw DR)
3.6% to crit
4.0% to dodge
*A warrior with 60% DR from armor, and 50% avoidance, will see an 8.8% decrease in damage due to the “Lightning Speed” Proc. [(1/(1-0.5))4.0 + 0.79]
**A warrior may assume 1.4 ppm for mongoose for 1.4*15s for 21 seconds of uptime each minute. If this ppm value is incorrect please let me know. **
**This means that a warrior will see on average an 8.8%*21/60 = 3.08% relative increase in damage reduction with the above gear setup. **
According to the threat calculator, a mongoose proc will increase a well geared warrior’s TPS by 39. This correlates to 3960s(21s/60s) for 772 threat per minute or 12.9 TPS. "
it then goes on to talk about exectioner enchant doing even more threat but no
I always question some of the stuff that is stated about Stamina stacking. That debate will go on forever. I see for example some sites say the engineer trinket is BIS because it has like 50 stam. But thats it. I just think if stam is that important that you give up a trinket with other stats on it as well, then why not do the same for rings and necklaces. any piece that doesn’t have armor should be max stamina if you were to follow that same logic. I know stamina is important but damn.
If you are going to mess around with Threat calculations, here is one you could hopefully answer for me. For a warrior Shield Slam is a huge threat increase… Block value adds to the Shield slam. For purely threat, does it make more sense to stack Block value or ST, and crit.
But with that said, I have been trying to figure out which weapon would be best for threat. Latros shifting sword from BM last boss, or Kings defender. Kings defender has more dps and has defense stats on it so i would use for progression or when needing max “toughness”, but Latros sword, has expertise on it. Expertise prevents yellow attacks from dodge/parry. So regardless of weapon damage, I would be getting more Shield slams and revenge to not be dodged/parried. Does this make up for the loss of weapon dps from white swings?
My basic tanking rotation is Sheild slam > Revenge when available, if either of those is on CD, then Devestate. most of the time it goes SS, revenge, devestate, devestate, SS, rev… On most boss fights where rage is basically unlimited.
I know you have other stuff to work on. I would like it if you turned this site into just a tanking app if u would do it. lol