WoW 11.2 Patch Updates

Sometime during server maintenance on August 5th we will update the website for The War Within patch 11.2.

As always, it takes a week or two to dial in all of the optimizations with the new gear as Blizzard makes tuning changes to new set bonuses, trinkets, etc.

Our website will be updated with all of the new Season 3 gear, even though much of it will not be obtainable until the following week (August 12th).

New Season 3 Gear

All new dungeon, raid, catalyst, delve, and crafted gear levels have been added to the site. Please let us know if you notice anything missing!

Note that Tazavesh at Mythic 0 will have a higher item level than other Mythic 0 dungeons, and you will be able to run it as a megadungeon with 8 bosses. We are using the item level seen in the PTR dungeon journal. When Tazavesh goes live we will confirm the actual item level of those drops.

For Mythic+, Tazavesh will be split into two halves. Our filters always display the two halves, but note that at Mythic 0 it is in fact a single dungeon.

We have initial estimates for all new trinkets and special item effects, but expect some minor changes to that over the first week or two of season 3 – our initial rankings are very theoretical based on the spell data because we can’t feasibly test every trinket in every in-game situation. People always come up with favorites and interesting ways to use trinkets, and we adjust our rankings appropriately.

Season 3 Tier Set Bonuses

There is a different set of bonuses for each hero tree in season 3. The website will hide and show the appropriate set bonus depending on your chosen talents. Please note that you may need to re-optimize after changing hero trees for the set bonus tooltips to update on the optimization result – the tooltips for the optimization result are based on the version of your character used to run the optimization.

Note that we are still testing some of the rankings of season 3 set bonuses, and we are fairly certain Blizzard still needs to tune some of them. We will have the rankings ironed out by the raid start on the 12th.

Reshii Wraps

This patch adds an artifact cloak called Reshii Wraps that pretty much everyone will use. For gear optimization purposes it is not that exciting, but in typical Blizzard fashion they found yet another way to give you more of the same stats!

This cloak has no secondary stats directly on it, but it has a Fiber socket. You can socket a fiber gem into it to choose a single secondary stat to add to the cloak. These fiber gems have no stats directly on them – they add a stat to the cloak, and the amount scales with the item level of the cloak. There are rare and epic versions of the fiber gems – epic give more stats.

This is a bit different than how other gems work, but we implemented the display on our site to fit in with how every other gem works so that we don’t need a new system to just add a stat to this single item. On our website you will see the secondary stats directly on the fiber gems, and we scale the item level of the fiber gems to match the item level of your cloak. This also makes it easier when you are picking which fiber gem to socket.

Note that you can freely change the fiber gem – they are not destroyed like regular gems. Thus when optimizing via Best in Bags, we never lock the fiber socket based on a higher priority setup – each setup is allowed to pick its preferred fiber gem. This is similar to how Cyrce’s Circlet works in the optimizer.

For Best in Slot, we only show the cloak in our item lists at its max item level.

Note for Tanks

Most of the season 3 set bonuses are pure damage. You may need to move the strategy slider to ā€œMostly DPSā€ or there about for the set bonuses to be chosen in some cases.

Given the heavy focus on damage for tanks this tier, we are recommending that tanks use a Mostly DPS strategy. The community pushes DPS strategies pretty heavily for tanks in general, and Blizzard’s design this tier is leaning into that even more. We will probably change our default for tanks to be ā€œMostly DPSā€ going forward.

1 Like

Updated to addon v162 and when interacting with banker get this error (I presume due to the bank api changes in 11.2):

2x AskMrRobot/Export.lua:181: attempt to perform arithmetic on global ā€˜NUM_BANKBAGSLOTS’ (a nil value)
[AskMrRobot/Export.lua]:181: in function <AskMrRobot/Export.lua:168>
[AskMrRobot/Export.lua]:206: in function ā€˜handler’
[AskMrRobot/Core.lua]:795: in function <AskMrRobot/Core.lua:789>
[C]: ?
[Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:19: in function <…Ons/Ace3/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:54: in function ā€˜Fire’
[Ace3/AceEvent-3.0-4/AceEvent-3.0.lua]:120: in function <Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>

Locals:
bankItems =

{
}
itemsAndCounts =
{
}
bagList =
{
1 = 12
2 = 13
3 = 14
4 = 15
5 = 16
}
(*temporary) = 6
(*temporary) = 5
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = ā€œattempt to perform arithmetic on global ā€˜NUM_BANKBAGSLOTS’ (a nil value)ā€
_bankOpen = true
_lastBankBagId = nil
_lastBankSlotId = nil
Amr =
{
modules =
{
}
SpecIds =
{
}
ProfessionIds =
{
}
ChatPrefix = ā€œ_AMRSā€
FrameLevels =
{
}
db =
{
}
MIN_ADDON_VERSION = 114
SpecIcons =
{
}
name = ā€œAskMrRobotā€
MIN_IMPORT_VERSION = 114
ProfessionSkillLineToName =
{
}
Difficulties =
{
}
SlotIds =
{
}
InstanceIds =
{
}
defaultModuleState = true
SlotEnumDisplayText =
{
}
Serializer =
{
}
RegionNames =
{
}
enabledState = true
baseName = ā€œAskMrRobotā€
FactionIds =
{
}
defaultModuleLibraries =
{
}
ADDON_NAME = ā€œAskMrRobotā€
SlotDisplayText =
{
}
Colors =
{
}
GroupVersions =
{
}
orderedModules =
{
}
MessageTypes =
{
}
ClassIds =
{
}
RaceIds =
{
}
InstanceIdsOrdered =
{
}
DiscBeltSpellIds =
{
}
DiscBeltItemIds =
{
}
SupportedInstanceIds =
{
}
}

2 Likes

Thanks for the report – we’ll take a look and fix the addon bank errors in an update sometime today.

Yes, getting a ton of those and more. My guess: it’s from the revamped bank-structure. No extra slots with bags anymore, no extra void storage. All tabs now and your carefully build collection of bags goes useless in seconds.

Needed to disable AMR b/c of too many lua errors

Version 164 of the in-game addon should fix all of the bank-related issues with this patch.

Let us know if you encounter any other issues and we’ll fix them as soon as we can.

2 Likes

That’s fixed it. Thanks :slight_smile: