Trying! We have the UI working, most of the stat calculations completed, most of the item data loading and categorized. We have glyphs working, still need to get the addon reading them.
This week will be dedicated mostly to further work on the optimization models for each spec. We hope to have something at least working for each spec at launch, though we will likely need to spend another week or so dialing them in. It’s always challenging finding quality information about these old versions of the game.
Yeah it’s still a little unclear what the specifics of those changes will be – they mentioned a streamlined currency system for upgrades, so we’ll probably have to wait and see, then update item source information and upgrade finder searches accordingly.
They also mentioned making dungeons a bit more relevant throughout WotLK… we’ll see what kind of loot rewards they end up adding.
They’re moving to 2 different tokens, depending on where they drop from. But they’ve also announced a big change for the Ulduar phase where they’ll have 10 man raid loot from the previous phase dropping from a new dungeon difficulty (Heroic+).
It’ll be close… might need a few more days to finish up. But I mean, some of the server queues will be half a day long anyway, so we have some flexibility, right?
Soon! The version we’ll post today is not going to be 100% complete. Notably, most set bonuses will not be implemented yet, so BiB will be a lot more useful than BiS for the next few days. We will make some notes or alerts somewhere to keep people appraised of the status.
Going to keep pounding away at it and have it all working ASAP.