Hello, Since the begging of WOTLK, there is a problem of ignoring the specs of the class i am using,
For example as Warlock affliction i am specced to have HIT cap at 11%, but askmrrobot website always asking me to be 14%
and for Demo lock its at 14% and askmrrobot website asking me to be 17%
and for ret paladin its 8% and askmrrobot website asking for higher…
Could you please fix that
First thing to do is give this post a read:
Why do the hit and/or expertise on the AMR char sheet not match what I’m seeing in-game? We get this question a lot. 99% of the time our calculations are correct – the differences are because the in-game character sheet is not very good or useful.
What causes differences?
Blizzard is extremely inconsistent about which buffs and talents they include in the character sheet total. On the other hand, AMR is extremely consistent about it. We include all buffs, debuffs and talents that give you hit …
It’s highly likely that we are already handling the hit and expertise caps how you expect, but we display information in a more useful and consistent way than the in-game character sheet.
If you still think it’s not getting the proper amount of hit on one of your characters, post a snapshot and we can take a closer look. Instructions on how to do that in this post:
Next to the big section titles of the optimizer features (“Best in Bags”, “Upgrade Finder”, etc.) there is a “help” link in green.
Short Version: you will get much faster support if you press the “help” link next to whatever feature you need help with, then click Create Support Post, then copy the generated 32-character snapshot ID into your post with a description of your issue. Nine times out of ten if you don’t do this, we’ll have to ask you for the snapshot anyway before we can help you.
That wasn’t my question… My hit should be at 11% … and AMR suggest it to be at 14% as affliction warlock even though that in my talent tree i should be at 11% as hit capped
If you post a snapshot, we can take a look. The website definitely handles hit correctly - we will be able to explain why it is showing what it is if you give us a specific case to comment on!
As Swol said, give us a specific example and we can explain what’s going on.
The spell hit cap is 17% always (in a raid setting). Most people take 3% off of that because of the spell hit debuff in raid settings, meaning you need to come up with 14% on your own. Affliction usually takes the Suppression talent, so you need 11% from gear, but our character sheet will actually show 17% since we add in the 3% from the talent and the 3% from the raid debuff, as they are persistent, “always-on” sources of spell hit.
I would have to see your specific case where it is showing 14% optimized. There are many reasons this could happen, but I can’t say without seeing it.