Hello. The talent where Divine hammer is (see attachments) is missing a choice node. On AskMrRobot, it only gives the choice for Divine hammer. Please address when able as am unable to import talents. Thank you.
We have been working off of the beta talent trees, which apparently are not the same as the pre-patch talent trees… on beta that is not a choice node and consecrated blade is part of the baseline functionality of blade of justice.
For now we have been working on the assumption that the beta will become what is actually launched on August 26th… and that is what we are developing against.
I’ll see if there’s anything that we can do to resolve this inconsistency during the pre-patch… but it might not be feasible given our time constraints (it takes a LOT of time to update everything for a new expansion, and we’re stretched pretty thin already). You may need to set your talents manually during the pre-patch, but once you set them on a setup it should remember them for the remainder of the pre-patch.
ya same issue, fails to load current spec, and cant manual do as point composition is wrong ? hope ya fix.
Could you post a snapshot where you are unable to manually assign your talent points? While a few talents might not line up exactly, you should in theory be able to pick something that is pretty similar to what you are currently using in-game on the pre-patch.
Instructions on how to do a snapshot are in this post:
Hello Yellowfive. When looking at the war within talent tree on beta, the node above shows that it is the same as pre patch which would mean it is going to be the same when the game releases. Could you please fix this? Building a gear set and talents around only the one choice may alter how the Best in Bag builds a set. Thank you.
On the beta (build 56071) for ret paladin, divine hammer is not a choice node as of this afternoon:
Youre correct. After verifying myself i must have been looking at the pre patch build. Thank you!